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The Leading Resource for All Things Mobile

Titanium Studio 1.0 Release Candidate 1

Titanium Studio 1.0 Release Candidate 1 is now available, providing new functionality, enhancements and bug fixes across iOS and Android. Download and install the release candidate to test drive the following new capabilities: Code completion for Titanium Mobile SDK methods Run, Deploy and Package Titanium Mobile and Titanium Desktop Applications HTML, CSS, JavaScript, Ruby, PHP […]

Changes to filesystem on iOS

With the release of Titanium 1.7.0, there have been some changes put in place on iOS to help with relative and absolute path resolution for files on device, and to allow better cross-platform development by interpreting paths and providing directory information the same way that Titanium on Android does. Previously, file operations on iOS were […]

Titanium Mobile SDK 1.7 Release Candidate 1 Delivers New Cross-platform Networking APIs, Fastdev on Android and More

Titanium Mobile SDK 1.7 Release Candidate 1 is now available, providing new functionality, enhancements and bug fixes across iOS and Android. Download and install the release candidate SDK to test drive the following new capabilities: New cross-platform APIs for TCP/IP networking: Sockets and Streams, and supporting APIs for managing Buffers and Codecs. Fastdev for Android […]

Create and Distribute Apps through the Mac App Store with Titanium Desktop SDK 1.2 Release Candidate 1

Titanium Desktop SDK 1.2 Release Candidate 1 is now available, providing developers with the ability to create Titanium-based apps for distribution through Apple’s Mac App Store. A guide for the Mac App Store submission can be found here. Additional features in the release include: * JavaScript source code minification and obfuscation through use of Google […]

Titanium Mobile Intro Series: Fastdev for Android

Let’s face it: Turnaround time for Titanium development in Android can be very slow. There are many reasons why, including but not limited to: Project staging, including Java code generation Compiling, and Dexing the entire Titanium class library whenever a change is made General Android emulator slowness Because of these, and other reasons, prototyping and […]

Titanium Mobile Intro Series: Sockets

Welcome to the third part of our series introducing some of the new features coming up in Titanium Mobile 1.7.0. This second installment focuses on the new Titanium.Network.Socket module and TCP socket implementation. Titanium.Network.Socket Currently, the Titanium Mobile API does not have a cross platform implementation for sockets, and the addition of the Titanium.Network.Socket module […]

We’re Teaming Up With Red Hat To Enable One-Click Deployment To The Cloud

Red Hat selected Titanium as the first mobile app development platform to be part of their Red Hat OpenShift Platform-as-a-Service (PaaS), and this is great news for our developers and theirs. As you told us in our developer survey last month (http://bit.ly/fnXE25), cloud services are becoming more and more important in your mobile apps. So […]

Titanium Mobile Intro Series: Streams

Welcome to the second part of our series introducing some of the new features coming up in Titanium Mobile 1.7.0. This second installment concerns Streams and is therefore intimately related to the subjects of the first installment, Buffers and Codecs. Like the first installment, this article is introductory in scope and ends with links to […]
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