0 Flares 0 Flares ×Editor’s Note: This and all further updates to internationalization can be found in the wiki. In the wiki we have pretty extensive documentation on internationalization of application resources. One thing that has been a little tricky for some developers, though, is changing the actual application name based on locale. For example, say you had an application named “Cat”, but you wanted it to be “Gato” in Spanish locales, “猫” in Japanese, and so on. Let ‘s see how you would prepare your application to display its name appropriately for both iOS and Android distributions.
Changing Locale for TestingBefore learning to configure your apps to use localized strings for application names, let’s first see how we can change locales manually for testing. Below you can find short videos for both iOS and Android that show you exactly how to do that.
iOS App Name LocalizationFor iOS it’s pretty simple. Use the standard method for creating localization paths, which means creating and using the
i18ndirectory like this (details here): In each of your language directories under
i18n, you’ll include an
app.xmlfile that includes the necessary XML structure for defining the localized name of your app. That structure will look like his for each file: i18n/en/app.xml, i18n/es/app.xml, i18n/ja/app.xml And that’s it. The next time you build your application, these localized strings will be used for your application name. If everything was configured correctly, you’ll see the app name has changed based on the selected locale.
Android App Name LocalizationIn its current state, Android app name localization is a little more involved. First, we need to create language-specific resource folders explicitly for Android. To do so, we will create the
platform/android/res/values-(language code)directory structure, like this: You’ll notice in this case we are creating the Android native
strings.xmlfiles, rather than the
app.xmlfiles used by iOS. While the file names are different, the contents will be identical to those in the iOS files seen above. Aside from the
strings.xmlfiles, there’s one more thing we need to add. To make your app use these localized strings, you need to modify the existing
AndroidManifest.xml. In order to do that, We need to add that custom manifest file, seen in the picture above at
AndroidManifest.xmlfile placed here should be a copy of the generated
AndroidManifest.xmlfile found in your project’s
build/androiddirectory. For more details on custom
AndroidManifest.xmlfiles, check out this wiki entry on the topic. Now open up
platform/android/AndroidManifest.xmland change the
android:labelattributes of the
<activity>elements from the defined value of your app name to the value
@string/app_name. Yeah, that was a lot of instructions all in one sentence, so here’s a gist to show you what I mean: With these changes in place, you can now rebuild your app (probably best to give it a clean first) and you’ll have a successfully localized application name.